Chapter 97
A Madman Recognizes a Madman
Tear!
I boldly ripped open the second envelope.
[You are opening ‘Theme 2 Information Ticket’ (S-Rank).]
Thump, thump.
With a mix of excitement, I pulled out the dark paper.
It had a similar amount of text as the previous Theme 1 Information Ticket.
However…
[This is a region where information cannot yet be verified.]
[Only partial information is revealed.]
It wasn’t as helpful as I’d hoped.
The Old Man clicked his tongue.
“Tsk, tsk, the one who created this Dungeon is as much of a pervert as you are. Selling it for 10,000 points without showing everything?”
“I know, right.”
I frowned as well.
Because some of the information was obscured by hieroglyphs.
#1. The moment Theme 2 begins, team divisions will start.
There will be a total of 3 teams. The Rankers in 1st, 2nd, and 3rd place from the previous Theme will each draft one team member.
Each team can have a maximum of 10 members.
This means that if the maximum number of members is reached, the remaining unselected participants will be eliminated.
#2. The selected team members must cooperate to find the ‘National Treasure’ hidden in the giant castle.
The team that finds the ‘National Treasure’ first wins, and the teams that fail are eliminated.
#3. □□ appears after ■■■ □□□ ■ □□.
The □□ of the □□ is ‘□□ ■■□’, and the □□□s must ■□ various ‘□□’ that have been ■■ed to □□ the ‘□■ □□□’.
PS. A ‘□□ □□□’ □□s for each ‘□□’.
#4. □□ is □□■.
Partici□ants can find the ■■□□s who are □□□ing ■■□ from a dist□nce.
If □□, you can ‘□□’ the ‘□□’ □□□.