Chapter 239 < Platform War - Hunting Battle (1) >
To be selected as a game for a tournament—even if it’s a tournament with only two participating teams—it has to meet several conditions.
Leaving aside all external conditions and looking only at the conditions of the game itself, they were as follows:
First, it had to be a type of game where teams compete against each other.
Games where teams cooperate to overcome obstacles are never suitable for tournaments.
It was an obvious condition to determine superiority among the participating teams and to judge who the winner is.
And while record competition wasn’t bad, usually, they chose a method where participating teams directly compete to determine the winner.
Second, the time spent per game should not be too long.
A tournament game means that there are commentators and other broadcast staff, and there are viewers watching it.
But what if the playtime per game takes dozens of hours?
The broadcast staff gets tired, and so do the viewers.
The players participating in the tournament are not much different.
Therefore, the playtime per game had to be neither too short nor too long.
The last, third, and most important thing is that it must be fun to watch.
Regardless of the fun of playing, it had to be full of fun for the viewers to enjoy so that they could watch and enjoy it.
Only then would many people watch the tournament, and the tournament would be a success.
And this usually had a big impact on the first condition, which was that the two teams directly compete.